The gank

Surprising a lane to play it two against one.

From BronzeJungle
Professor Zéphyrinthe Academy's instructor

« Before you leap out of the bushes, read the wave. On your side, their Flash down, no ward on your path? Then the surprise has every chance. »

  1. Their wave on your side

    The waves meet on your side of mid. To farm, their laner has walked up, far from their tower.

  2. No Flash, and your CC

    Their Flash is down, and your laner has crowd control: once you're on them, they have no way out.

  3. Where they can't see

    Their ward watches the short way in. You go around it through the river, and end up behind them.

  4. The gank

    Two against one, between them and their tower: no Flash, no way home. The kill is yours.

  5. The classic mistake

    The wave is on their tower, their laner safe under it. You walk in through their ward: seen, they step back, and the tower hits you.

When to do it

  • Their wave is on your side of the lane: their laner has walked up, far from their tower.
  • Their Flash is down: once you're on them, they have no way out.
  • Your laner has crowd control (a stun, a root, a slow): at two, the kill gets much easier.

How to keep it

  • Come in where they have no ward: through the river or from behind, not down the path they light.
  • Get behind them: between them and their tower, so their only way home runs through you.
  • Ping your laner before you show: you both go in at the same moment.
The classic mistakeGanking a lane pushed into their tower, walking in through their ward. They see you coming, step back under the tower, and it hits you.
Good to knowA lane pushing into their tower can't be ganked. Go elsewhere, or wait for the wave to come back to your side.

The tip for your rank

Iron to Silver

Before going in, look at the wave: if it's near their tower, don't go. Pick the lane where it sits on your side.

Gold to Emerald

Check their Flash and their wards before picking a path: a gank nobody sees coming, on a laner with no Flash, rarely fails.

Diamond and above

Even a gank with no kill can pay: a Flash burned, a back forced, a wave lost. Your laner takes the lead from there.

Measured at each rank

Share of junglers with a kill or an assist in a lane before 10 minutes.

67 %Iron
65 %Bronze
75 %Silver
78 %Gold
81 %Platinum
80 %Emerald
81 %Diamond
81 %Master
Measured on 8,000 of our ranked games.