Your win condition

How your team wins, and playing for it.

From Platinum
Professor Zéphyrinthe Academy's instructor

« Each team comp is a recipe with its own cooking time. At loading, ask: are we stronger early or later? Then cook your dish, not theirs. »

  1. Late game: farm, don't force

    Your carry gets stronger later. You farm, your items come in, and nobody takes the fights they offer.

  2. Early team: snowball now

    Your team is strongest now: all five on the dragon, then straight on to a tower, before they catch up.

  3. Pick: catch one out of place

    Your team waits in the fog. An enemy walks into your jungle alone: caught before help arrives, it's 5 v 4.

  4. Siege: poke before you fight

    From range, your team chips their tower and their health. They have to fight hurt, or give up the tower.

  5. The classic mistake

    You have a siege team, but you walk into the 5 v 5 their composition wants. You play their game and lose the fight.

When to do it

  • Your carry gets stronger later: play safe, farm, and don't force the fights they offer.
  • Your team is strongest early: snowball now, take objectives before the enemy catches up.
  • Your team can catch or poke: catch someone out of position, or chip their towers before any fight.

How to keep it

  • From the loading screen, ask yourself: when is my team stronger than theirs, and how does it fight?
  • Before each objective, pick the move that fits your plan: farm, group, set a trap or siege.
  • Look at what they want (a 5 v 5, catching you alone) and don't give it to them.
The classic mistakeTaking the fight your opponents' composition wants: a straight 5 v 5 against a team built for it. You play their game, and lose it.
Good to knowThe plan can change during the game: a big lead can let a late team force, a big deficit can make an early team wait. Read it again after every big swing.

The tip for your rank

Iron to Silver

One question at loading: are we stronger early, or later? Early: fight for objectives now. Later: farm and don't force.

Gold to Emerald

Also read how your team fights: catching, poke and siege, or a head-on teamfight. Pick your fights so they look like that.

Diamond and above

Knowing both win conditions tells you what to refuse: every fight you decline on their terms is time won for your plan.